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Tim Timpson
Solitude Trading
0
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Posted - 2015.01.16 10:34:58 -
[1] - Quote
Xtreem wrote:NPC corp tax is increased by say 10% to covert the extra concord tax Why? Why should NPC corps receive a punishment because corporations are getting a change? Bombers were recently buffed, so perhaps there should be a global nerf to PvP destroyers or ganking, or wardecs.
Xtreem wrote:Make the war dec system more robust (cant leave corp for 1 week for example, so people cant just jump corp but cant be griefed with a constant war) All this would do is further push people out of player corps and into NPC corps, because not playing for a week because a dedicated wardec corp wardecs you is lame. |

Tim Timpson
Solitude Trading
0
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Posted - 2015.01.16 10:54:20 -
[2] - Quote
Farelle wrote:As soon as you leave the NPC corp you consent to being at the mercy of your corp mates, make that clear if you want. Seriously what risk are they going to remove next? How much bubble wrap and cotton wool do people want in this game? Indeed you do, and you can still be tricked or robbed, etc. What this stops is players using alt accounts to look like clean noobies to jump in and start killing everyone. All that was mean that people would mitigate the risk by not recruiting noobies, leaving real new players to sit in NPC corps or join bait corps.
Farelle wrote:Falcon promised us this game was going to remain harsh and unforgiving, guess he flat out lied. I guess he did. CCP devs will generally talk about the game from the point of view of the whole company. If the company chooses to make changes to stop it hemorrhaging players, then what the devs say will change with it. At the end of the day, they want to stay in business and they will make decisions which best support that desire.
Don't be too sad though, EVE was never "harsh and unforgiving", that's just a lie you tell yourselves. If it were really harsh and unforgiving, losing a ship would matter, isk would be harder to come by and there would be serious consequences to making bad choices. There aren't though, EVE is simply a prime example of "easy come, easy go".
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Tim Timpson
Solitude Trading
0
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Posted - 2015.01.16 10:55:06 -
[3] - Quote
Ima Wreckyou wrote:I love how the carebears get all excited and all "yummy griefer tears.. blah.." since this is obviously the only time they have something like a "win" in this game if CCP changes the rules. However, I would like to point out a couple of things:
- We will adopt and you will cry again like always.
- Carebears will again meet in the forums and share their tears because someone was shooting their spaceship in a spaceship shooting game.
- It will be just another nerf on the long list of nerfs to make Highsec safer and be another confirmation that James 315 was right, which will make more people join the cause => more dead carebears, more tears.
If you can fit 8 blasters on a Catalyst and want to have some fun in EVE shooting the risk-averse carebears who want to make EVE like Hello Kitty Online join CODE. today. If you don't want to risk the reputation or sec status of your toon, now is the best time to train a new gank alt in one of your free character slots with a PLEX or the 20day present you got for xmas. Check this site for a skill plan and join the minerbumping ingame channel: http://www.minerbumping.com/2012/12/the-evolution-of-catalyst-pilot.html Damage Control II going on there.
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Tim Timpson
Solitude Trading
1
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Posted - 2015.01.16 13:31:55 -
[4] - Quote
Black Pedro wrote:I honestly don't really think this change to highsec awoxing is going to change much either way. But my data does show that awoxing targets are primarily older, established players contrary to the assumptions of many here who are using the "think of the noobs" excuse. This of course makes perfect sense as why would a player spend time to train a spy and infiltrate a corp just to blow up some new player in a Venture? They are targeting juicy bling mission ships and big industrials that are of course flown by older, established pilots.
How the retention rate of the tiny number of new players who were caught up in an awox compares to the overall retention rate of the game is something this data does not say. Only CCP has that data. Does your data show how many new players were rejected from corp membership because they are new and therefore look like an awoxer? The problem is you are looking at the wrong data. I'm sure new players don't get targeted that much, but CCP is suggesting that new players are often not invited into decent corps (because any sensible corp has restrictions that stop awox alts) and that not joining a decent corp leads more players to quit. This change is to encourage players to more freely recruit new players, not to stop new players getting blown up. |

Tim Timpson
Solitude Trading
1
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Posted - 2015.01.16 13:41:55 -
[5] - Quote
Aiyshimin wrote:"EVE is a game for greifers, ganking and scamming is rampant" is not correct or at best a half-truth, but it's unfortunately a persistent misconception often repeated. Actually it's pretty accurate. That's why there's calls to HTFU and statements that EVE isn't for everyone coming out all the time. The thing is for noobies it's doubly true. Since most of the "worst" behaviour occurs in highsec where the gankers and awoxers and scammers can be safe, newbies are thrown right into it. It's well known that what constitutes griefing in other games is allowed in EVE, and that tear collection is a common thing, and many people claim that it's that freedom which makes EVE what it is. The question comes down to whether CCP want to continue with that being the way EVE is portrayed, or if they want to grow a more diverse playerbase. At the end of the day it's their choice and I trust them to do what they need to to keep the game running. |

Tim Timpson
Solitude Trading
1
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Posted - 2015.01.16 13:45:24 -
[6] - Quote
Kaarous Aldurald wrote:Especially since CCP themselves has admitted that people who get into a PvE focused playstyle... eventually quit at a far higher rate than any other demographic of subscriber. They also claim that over 4 times the number of people who stay beyond a month do so for PVE than for PVP. And actually they claimed people in a solitary playstyle quit. People who played PVE and interacted with others while doing so were not in that group. You can keep misrepresenting what their last fanfest presentation stated, but it won't make it truth. |

Tim Timpson
Solitude Trading
2
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Posted - 2015.01.16 13:52:24 -
[7] - Quote
Kaarous Aldurald wrote:No, I'm implying that you have one thing that you know works(player interaction and PvP content), and one thing that you know does not work(everything else).
And putting way more emphasis on the thing that you know does not work, at the expense of the thing that does... is ludicrous.
I'm implying that EVE should play to it's strengths. Except you have a warped view of what those strengths are. PVE is a core part of the game and there are thousands of players who PVE all the time and also don't quit. And to be quite honest, since more players join seeking PVE then leave disappointed, playing to their strength would be improving PVE to the point that people don;t leave disappointed.
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Tim Timpson
Solitude Trading
3
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Posted - 2015.01.16 14:02:23 -
[8] - Quote
Jenn aSide wrote:It very much is. Some of us understand that 'freedom' doesn't just mean "I am free to do as i wish" it means "We are ALL free to do as we wish and some d-bag will use his freedom in a way I don't like". Except we're not free to do as we wish. We are free to work within the parameters set by CCP. If they choose to change those parameters, that's perfectly fine.
Jenn aSide wrote:It is their choice, but they'd be choosing to kill EVE online if they go for the 'more diverse playerbase'. All people are not equal, and the 'more diverse' types wouldn't play this game year after year the way we have. No, it wouldn't kill EVE. There are many veteran players who would be happy with a more diverse playerbase. Just because you wouldn't like it doesn't suddenly mean the game would stop being EVE, it simply wouldn't fit your expectations.
And how do you know that "more diverse" type wouldn't play longer than a year? That's purely based on the current iteration of the game where "more diverse" types don't like it. If it did appeal to them, of course they would stay longer. Your playstyle isn't the be all and end all of EVE. What you think is absolutely irrelevant if CCP choose to go in a different direction. They've shown that they are not afraid of losing a handful of bittervets if it brings a big enough benefit, and if they change something you don;t like and you ragequit, they won't care.
That said, I don't believe anything would make most bittervets leave. People always talk about it being the end of EVE and older players leaving in swathes, but even if they went full WoW, I doubt many of them would really quit. They'd just sit around for eternity whining about each and every change... Oh wait, that's already what happens. |

Tim Timpson
Solitude Trading
4
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Posted - 2015.01.16 14:34:37 -
[9] - Quote
Jenn aSide wrote:This is so intensely self-serving it's not funny, and I'm a PVE focused player. PVE is a great example of what I said in my previous post. "Better PVE" is a mantra for some people, but their actions put the lie to their request, because the fact that we spend YEAR after YEAR playing the same crappy PVE content means we don't want 'better' PVE. if it weren't good enough we wouldn't be here. Real PVE players understand what EVE PVE is: it's sandbox pve content in a pve game. The way to play it is to find new and different ways to do it (like how some people beat lvl 4 missions with assault frigs faster than average mission runners do with battleships, or like how this dude solos the blood raider 10/10 with one ship when everyone says it's impossible). The people crying for "good pve" are people who belong in thempark games (aka "movies that pretend to let you interact with them") not sandbox games that require thought. I'm not "crying" for better PVE, I'm stating that PVE also exists and is also a part of the game that needs to be looked at. The assumption Kaarous was making is that PVE leads to people leaving and PVP doesn't therefore all focus should go on improving PVP. What I was pointing out is that more player join seeking PVE therefore improving the PVE experience can also be a good thing.
And no, nobody "belongs" in any game. If they want to play EVE,they can play EVE. If you don't like them because you want everything your way, tough. Go make your own game if you want creative control. In EVE, CCP will make decisions based on what is best for their business even if that means reducing risk, and if you don't like it you know where the biomass button is.
By the way, the truth is that EVE doesn't require much thought so let's put that one to bed. Most activities can be performed almost completely AFK. |

Tim Timpson
Solitude Trading
5
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Posted - 2015.01.16 14:47:31 -
[10] - Quote
Kaarous Aldurald wrote:They said that about Ultima Online, too. Dead inside of a year. And SWG, too.
Turns out the "diverse playerbase" isn't actually a real thing, just an imaginary one. WoW and FF prove that diverse playerbases can work. See, anyone can pick out a couple of game names as if they prove a point, but the truth is games that fail do so for considerably more reasons than "they tried to appeal to more people".
Kaarous Aldurald wrote:Because WoW is the exception, not the rule. Oh, and see the above, there is plenty of precedent as to what happens when you decide to betray your core playerbase to chase theoretical casual players. LOL. The betrayal! Trying to bring in more players how dare ye! I know of plenty of veteran players that would be perfectly happy with CCP making highsec *completely* safe. Most of nullsec probably wouldn't care in the slightest for a start.
Kaarous Aldurald wrote:The funny thing is that it's quite the opposite.
They've already demonstrated thrice over that they can't remake the base game anymore. The people who could have done so have long since quit the company.
Unless they have EVE 2.0 waiting in the wings somewhere, the basic framework of the game isn't subject to change. That means that PvE is never going to be anything except shooting red crosses. Well that's fundamentally wrong. They are already working on replacing old mechanics with new ones. As for shooting red crosses, what those red crosses do make all the difference. And they definitely can change the way they behave, or are you forgetting that burner missions now exist? More varieties of missions, more mission escalations and surprises, mission chains which you have to run as corp, these type of things are not out of reach. The tutorial missions also show they could have missions where you might need to run logi to repair an NPC, or specific modules like webs and points to trigger different events.
To be honest, it's ludicrous to suggest the developers are unable to develop the game, and doubly so to suggest that if the developers were unable to develop their game that it would be opening it up to a more diverse playerbase which would kill the game. |
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Tim Timpson
Solitude Trading
7
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Posted - 2015.01.16 14:59:39 -
[11] - Quote
J'Poll wrote:A. All the good stories and free publicity that EVE has had over the years (some which included RL news headlines) were by the hands of those veterans. I don;t actually remember seeing any publicity coming from the high sec pretend-pvp crowd. Most of that comes from null, and a lot of null players couldn't care less what they do to high sec.
J'Poll wrote:B. The last time they did NOT listen to their existing playerbase, they had to lay off about 30% of their devs... That was to do with moving to microtrans when most people do have issue with. Making the game more open to a diverse playerbase, there's considerably less resistance to. In addition, they've lost far more staff since then while listening to their playerbase.
Bear in mind they recently destroyed jump mechanics by the way, knowing full well that it would annoy a great many vets. If they feel it will improve the game, they don't care if a handful of bittervets leave - especially since most bittervets don't actually leave, they just say they will. Even the ones that do quit come crawling back before too long. |

Tim Timpson
Solitude Trading
7
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Posted - 2015.01.16 15:10:22 -
[12] - Quote
J'Poll wrote:People are crying for good PvE AND less PvP, in a PvP game (look up the official New Player FAQ by CCP, they themself state that EVE is designed as a PvP game at its core). It's funny how people like to claim that PVE isn't PVP at times like this, yet when it benefits them claim that PVE playstyles are also PVP as you compete with other players. Let me help you out. The game is PVP as in everything you do affects other players. Even though a trader never leaves a station he is constantly engaged in PVP. What you are referring to is *PvP combat*. EVE isn't all about combat, that's simply one aspect of the game.
J'Poll wrote:Those people that just wnat to PvE in peace, should go to a game that is designed for peaceful PvE. I'm not rushing into a PvE game and demand they should make more good PvP. I'm not claiming all PVE should be peaceful, I just don;t have a problem with there being some activities people can do in relative peace. It doesn't affect me if someone else wants to play in a different way to me.
Take Bob for example, a guy who hates combat. Here are 3 scenarios. 1. Bob comes to EVE and plays. He get's killed a lot, he quits. 2. Bob comes to EVE and plays. He plays in safety, is left alone and does PVE to the end of time. 3. Bob doesn't come to EVE as he is already aware it's not for him.
In none of these scenarios does Bob make any impact on me at all. Scenario 2 is the better choice for CCP as that's where they make the most income. It makes no difference to the rest of us whether he's playing or not. Many people seem to have a problem with the idea of someone playing a gameplay style they do not like, even though it doesn't make a difference to them.
J'Poll wrote:btw, good luck doing AFK PvP...You clearly are one of those mindless peopel that sponsor CCP by a monthly payment and then don't actually play the game. I do AFK PvP. I participate in fleet warfare (that stuff that makes the news headlines) and can generally run 2 characters in that, 2 character in anoms and play PS4. |

Tim Timpson
Solitude Trading
8
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Posted - 2015.01.16 15:15:45 -
[13] - Quote
Jenn aSide wrote:AKA crying about it. PVE is fine. I spent all of last night doing some while listening to (honest to God) DISNEY SONGS on EVE Radio. You can call it what you like, even if it's obviously incorrect. Reactions like this, where you just call things crying, this pretty much proves you have no real point. If your go to line is "you are crying" then you have absolutely nothing of value to add.
Jenn aSide wrote:Lol, you're the one who doesn't like current EVE, yet somehow I'm the one who should biomass. I like the current EVE, I have no problems with the fact that EVE changes. You're the one that doesn't like that CCP are making changes. If you don;t like what CCP do, quit. It's that simple. When they start running down a road I don't like, I'll certainly follow my own advice.
I've gone ahead and trimmed the troll out of that post. |

Tim Timpson
Solitude Trading
8
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Posted - 2015.01.16 15:18:39 -
[14] - Quote
J'Poll wrote:Let's see. Blizzard had to make WoW from a sub-based game into P2W, to keep people coming in.  Yeah, solid point you have there. It's still sub based, and it's still bigger than EVE will ever likely get. I love how people put down WoW so much, yet it's enormously successful. I'm not a Wow fan, I'm not particularly into it's style, but I'm not going to write it off as some epic fail simply because I don't like it. |

Tim Timpson
Solitude Trading
8
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Posted - 2015.01.16 15:22:55 -
[15] - Quote
Destiny Corrupted wrote:Scenario 2 can only be achieved at the expense of gameplay mechanics that have made EVE what it has been over the past 12 years. Not really. they could convert 1 region to complete safety for example, reduce the reward given from activity in that region considerably, ban scamming from that region and have the higher end activity encourage people to move out of it. That wouldn't be at the expense of existing gameplay, since the existing gameplay would still exist. It would probably make a bunch of people foam at the mouth at the idea of people being safe, but we get that anyway. |

Tim Timpson
Solitude Trading
8
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Posted - 2015.01.16 15:24:56 -
[16] - Quote
Destiny Corrupted wrote:Basil Pupkin wrote:Destiny Corrupted wrote:Scenario 2 can only be achieved at the expense of gameplay mechanics that have made EVE what it has been over the past 12 years. You mean like clone grades? What? Clone grades have no impact on pve (NPCs don't pod), and only increased the amount of pvp everywhere, especially for players piloting smaller, less skill-intensive ships, which is a demographic mostly populated by the newer ones. I think his point was that clone grades have been a gameplay mechanic and are now gone, thus the removal of gameplay mechanics isn't always bad just because they are old. |

Tim Timpson
Solitude Trading
8
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Posted - 2015.01.16 15:34:51 -
[17] - Quote
J'Poll wrote:With a complete safe highsec...null-sec will crumble. They too don't want complete risk free high-sec. But if you fail to see why, it shows how little you actually know about EVE. Uhhh, no, it really wouldn't. I barely even remember what highsec looks like. I've seen the inside of a few stations, but that's about it. The only difference a safe highsec would make is we'd lose slightly less freighters.
J'Poll wrote:Then again, can't blame a mindless PvE guy that just shoot crosses or asteroids for not reading into all the stuff going on in EVE. You got me! I mean other than the fact that I'm not a mindless PvE guy. I mean how dare I speak about nullsec. I only live there, so clearly I know nothing about it.
J'Poll wrote:True, they could make PvE more fun. But that should not mean it should be made safer, which is what they are doing.
Though could have kept it as dangerous as it was, but expand on it. That really depends on their motivations. At the moment they want to encourage people with corps to recruit newer players. People who run decent corps in highsec often require certain levels of SP, because inviting a day 3 players is asking to be awoxed. This change removes that meaning newbies are more likely to find a place in a well run corp before they get to the point of quitting. |

Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 16:02:52 -
[18] - Quote
J'Poll wrote:Tim Timpson wrote:Not really. they could convert 1 region to complete safety for example, reduce the reward given from activity in that region considerably, ban scamming from that region and have the higher end activity encourage people to move out of it. That wouldn't be at the expense of existing gameplay, since the existing gameplay would still exist. It would probably make a bunch of people foam at the mouth at the idea of people being safe, but we get that anyway. Ooh, you mean like CCP did. By making Null-sec aswel as Low-sec more profitable. Yet NO big migration of PvE players has happened. Why, because the vast majority of PvE players is completely risk-adverse. They rather spent twice as long in low paying safety then better ISK for a bit more risk. That's more because highsec is still nearly as profitable as any other space, moreso when you consider how much tougher logistics or null and low sec are. I think if they had a region which was safe but was capable of earning less than half of high sec, most experienced players would avoid it. |

Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 16:08:10 -
[19] - Quote
J'Poll wrote:3 Letters:
R V B RVB don't use awoxing for their war, they use wardecs and thus would not be affected by this change. Even so I don't remember seeing much publicity from them. I've certainly not seen them in the news headlines like I have with null battles. Perhaps they make some EVE news headlines, but then so does a lot of completely irrelevant activities.
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Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 16:10:18 -
[20] - Quote
J'Poll wrote:Most of the experienced players live in high-sec. Citation needed.
J'Poll wrote:Most of the experienced players would move there to carebear to their heart's contempt. OK, so you're saying the most experienced players in the game would halve their income to avoid being ganked and awoxed? I don't believe that to be entirely accurate. |
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Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 16:36:25 -
[21] - Quote
J'Poll wrote:LOL.
Not at the PC now, so can't look it up. But the majority of the EVE population lives in high-sec.
p.s. It is those vets in high-sec that are affected by Awoxing when they fly their pimp fit battleship, not Mr New Guy in his venture / Level 1 mission frigate. Most characters are in highsec. What you said was Most experienced players. I have 4 times as many characters in highsec as I have in nullsec, yet I live and play in nullsec. My highsec characters are all alts either in training or for trade/hauling, etc all in NPC corps. You can show me a graph that shows more characters in highsec, but that won't mean that "Most of the experienced players live in high-sec".
New guys are affected by awoxing as an decent corp will reject them as they may be an awoxer. This means newer players only really get accepted to bait corps or ones run by some lunatic who will undoubtedly get the corp robbed at some point. The awox change means that newer players can safely be recruited, which is good for news players. It's pretty simple really. |

Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 17:16:30 -
[22] - Quote
J'Poll wrote:If a corp rejects a new guy just cause he might be an Awoxer...it is NOT a decent corp No, that makes it a sensible corp. You can't tell the difference between a 3 day old noob and a 3 day old character on a fresh account. Even with API checks. If you're in a corp and you're CEO is inviting new characters, he's asking for you to be awoxed. So no, a corp is not bad for rigorously protecting it's members.
J'Poll wrote:So, what you are saying...EVE Uni is ran by lunatics. Nice way of complimenting someone. Yes, I am. EVE Uni is pretty terrible at introducing people to what EVE is all about. You should have used brave newbies as an example, but then they aren't highsec so awoxing (in the form this change affects) is irrelevant.
J'Poll wrote:A corp that is interested in new players, recruits them now already. A corp that does not recruit new players now, will not recruit new players after the change. As they are not interested in new players. Wrong. there are plenty of corps that won't recruit newbies to protect their existing members from potential awoxers. After this change they will no longer need to do that. |

Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 17:25:00 -
[23] - Quote
Destiny Corrupted wrote:Conjecture. lol, that's generally accepted to be a fact.
Destiny Corrupted wrote:Furthermore, why is it okay to have mass unsubs from the pvp segment of the player population but not the pve segment? Like he stated, the mass quits from the PVP segment are empty threats, not actions. Whenever CCP do anything that benefits a non-PVP player, the PVP players all go up in arms and threaten to quit. Yet they never do. Mass quits aren't good from any side, but threatening to quit every time CCP supports a different player group gets pretty old pretty quick.
Destiny Corrupted wrote:Furthermore, new players are hardly conscious of the NPC corporation mechanic (and what it entails for nonconsensual pvp in the game), and thus, the absence of NPC corporations will feel natural to them, much like all of the other game mechanics they have to learn. But where would they go? You couldn't just jam them into a random player run corp and if you stuck them in specific player corps, those corps would be permadecced, so they'd probably have to go into their own corp, meaning you'd have thousands of players in a corp on their own, now interacting even less as they wouldn't even have a corp chat to talk over. |

Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 19:03:21 -
[24] - Quote
J'Poll wrote:Sorry. But how come that there are numerous of new player friendly corps already out there atm that assist new players into the way of EVE. There are a few. Most corps listed in the "newbie friendly" part of the ads are either there to attract unknowing people to collect tax from or otherwise extort, or the vast majority which are run by people with no clue what they are doing. If they knew what they were doing they'd know what awoxing is and know that opening your corp up to everyone is asking for trouble.
J'Poll wrote:New players have nothing to do with this.
If CCP wanted more new players to get into a player corp, they would have updated their NPE to get it happening.
This is just the next move to keep the highsec whiners happy. I tend to believe CCP over yourself. They do have the statistics on why players are leaving. You struggled earlier with just working out how mining yield was calculated, so no offence but you telling us it's about "the whiners" is pretty laughable. |

Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 19:08:48 -
[25] - Quote
Jenn aSide wrote:This 'awox button' will mean more people will join play corps. Some of those corps will be good experiences, most of them will be bad experiences which could quite possibly accelerate a 'new players' decision to quit. They already join and have bad experiences, because almost everyone currently recruiting noobs with zero history is terrible at EVE. What this change does is mean that you can safely recruit noobs when you have actual corporation security policies in place.
Jenn aSide wrote:Some of those corps will be on the up and up, others will simply be 'new player grist mills' for established players to make isk off of instead of having to rat/mission/explore themselves (because the new players won't know any better). Hello "Renting" in high sec, because this change ends up creating the same meta-condition in high sec that lead to vast swaths of null becoming good for nothing but renting. You say this as if those corps don't already exist for this reason. If I'm just farming noobs for tax, I don't give a crap whether or not they kill each other.
Jenn aSide wrote:Those corps will have lower taxes than the npc corps (npc corp taxes are ISK SINKS), meaning more isk in circulation in the game after this change happens. Congratulations, the isk in your wallet is now worth less than it was before because less isk being sunk means devaluation of currently existing isk. This is bordering on insanity it's so far into fantasy. |

Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 19:19:35 -
[26] - Quote
J'Poll wrote:Plenty of corps already recruit people as new as 5 minutes.
It is **** corps that dont. I'm sorry, but you are evidently terrible at EVE, so I'm not going to take your word for it that good corps break the most basic rule of highsec corp recruitment. It does nobody any favours if you recruit brand new newbies because you have absolutely no method of tell who is an awoxer.
J'Poll wrote:You do know the in game corp search ads suck.
But if you did some research you would find over 40 corps (yes, I do have a list and try to keep it up to date) who are good and very new player friendly. 40 corps across the whole game? And that's a list you've made? What was the criteria for being a "good" corp in your eyes? I fully believe that *you* believe these corps are good, but that doesn't make them not terrible.
J'Poll wrote:But apparantly you didnt kbow that cause that would mean learning something new and spent time doing something other then carebearing. Lol, yes, I'm the one that didn't know that you think there are corps that aren't terrible who openly recruit awoxers. And thanks for making the assumption that I'm a carebear, really proves you have no clue what you are talking about.
J'Poll wrote:Too bad not every account is actually asked why they leave. So there is no statistica about that (proof it...) Of course not all are, but they do exit polls. If you go back and read the CSM minutes where they first talked about removing corp aggression I'm pretty sure CCP talk about it there. |

Tim Timpson
Solitude Trading
10
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Posted - 2015.01.16 19:39:33 -
[27] - Quote
J'Poll wrote:Solecist Project wrote:J'Poll wrote:You do know the in game corp search ads suck.
But if you did some research you would find over 40 corps (yes, I do have a list and try to keep it up to date) who are good and very new player friendly.
But apparantly you didnt kbow that cause that would mean learning something new and spent time doing something other then carebearing. Would you mind sharing the names in private, so I can check out if they are actually worth the time new players spend there? There are way too many "new player friendly corps" that should be removed from the game, because they hurt more than they do any good. No. Go do your own ******* research and spent some time doing something useful with your time in EVE. Stop being the useless leech, I already owe you an underwear pic and a date. Amazing! "There are good corps taht recruit everyone even though that's incredibly dumb, I have a list! Wait what? you want to see the list? No way! It's super secret!".
Classic. |

Tim Timpson
Solitude Trading
13
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Posted - 2015.01.16 20:14:05 -
[28] - Quote
Jenn aSide wrote:So CCP is going bust? When did this happen? You want CCP to ignore what they think is in their best interests to appease you. I doubt that would be good for business.
Jenn aSide wrote:EVE should go bust to appease me, EVE should stay EVE, rather than continue down the road of muddy nothingness other MMOs are and have been. See! You admit it!
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Tim Timpson
Solitude Trading
13
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Posted - 2015.01.16 20:21:51 -
[29] - Quote
J'Poll wrote:A good new player friendly corp has stuff that will assist a new player in the way they need it:
* Proper guidance by older players. * Assistance in the profession that the new player want * But most of all, a good attitude among the corp players that keep people interested in the game. The latter, is a matter of trust.
Could you please list me where the first rule of high-sec corp is to brand everybody an Awoxer by default.... The first and foremost thing a corp needs to do - before they even decide what type of corp they are - is to ensure they have security. Since there's no way to tell a legitimate newbie from an awoxer, newbies are a serious risk. There's no point in saying "This is a newbie friendly corp" then openly recruiting awoxers.
J'Poll wrote:If you play smart, you won't become a victim. Even if you are in a corp with others and if those others are completely new players.
So, a new player joins, how does he know where you are exactly...if you are in a mission, he has to probe you (he...Dscan...ooh probes) or you ahve to invite him there yourself.
If at the station, just redock...if you can't stand 2 sec of damage in yoru ship, you suck . There are a whole host of ways he can find you. Believe it or not, good corps actually do things together, so those players will usually be in your fleet. If you're saying that in a good corp you would be flying around solo, then it clearly isn't a good corp. And lol, so you dock up as soon as you see any probes on dscan? In highsec?
Sure, you could take so many precautions that you're never in space with another member of your corp, but then there's no point in being in a corp. If you have to hide from your corpmates it's a terrible corp.
Honestly, go learn how to play EVE then come back and we'll have the discussion again. |

Tim Timpson
Solitude Trading
13
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Posted - 2015.01.16 20:51:58 -
[30] - Quote
J'Poll wrote:You still assume that all new players automatically are awoxers. They aren't. No, I don;t assume anything. I pointer out that there is no way to tell the difference between the two. If your corp recruits brand new players, it also recruits awoxers. It's that simple.
J'Poll wrote:I've been in a high-sec corp for nearly a year when I started, they very openly recruited new players...
NOT a single Awox happened...not 1
They openly recruited from a tutorial station system...
NOT 1... Congratulations, your corp got lucky.
J'Poll wrote:So, if you and yoru corp...together fail to kill an awoxer...does that say something about the game or about your corp's ability to react to something? It might say that they are a non-combat focussed corp. If you have to have combat pilots flying around protecting your ships from your own corp members your corp is terrible.
J'Poll wrote:If you and yoru corp mates are SO terrible paranoid that all new players are definately awoxers and everybody that isn't new isn't (hint, age or backgroudn doesn't say anything, it's easy to rig a "good" history just to awox your actual target) you are in an even worse corp and shouldn't be recruiting at all. At no point did I say that only newbies are awoxers, but a 6 month old character can generally be weeded out using API and cross referencing. A newbie is indistinguishable in every way from an awoxer. I understand you don't get it, but it's a simple fact. You can come up with whatever you want but if you don't even do basic screening for your members you're a terrible corp, and your members will be the ones who suffer. |
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Tim Timpson
Solitude Trading
13
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Posted - 2015.01.16 20:54:57 -
[31] - Quote
J'Poll wrote:Tim Timpson wrote:Honestly, go learn how to play EVE then come back and we'll have the discussion again. Says the person who is in his corp with his own CEO-alt...to evade wardecs and play solo to the person who is in a damn active corp, happily doing stuff together, including a quite new player. And who has been in all kinds of corps and never saw anything that you mentioned about that WILL happen whn you let a single new player in. I'm a trading alt. My corp is a trader corp with my traders in it. It won't ever have new players in it since the only reason they are in a corp is to share a wallet. My main is in a nullsec corp.
Even if that weren't the case it still wouldn't change the fact that you've evidenced a complete lack of understanding about EVE. You couldn't even work out how mining yields work. That's something newbie miners learn in their first week. |

Tim Timpson
Solitude Trading
15
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Posted - 2015.01.18 10:58:44 -
[32] - Quote
Mara Pahrdi wrote:Boom Boom Longtime wrote:Regardless of the side of the coin, another ten years of Eve is surely what we'd all like to see happen? That will depend on whether it is still EVE, the harsh, cold and unforgiviing universe I once subscribed to. EVE has never been this. If it was, losing a ship would matter, isk would be harder to come by and every choice you made would need to be considered. EVE has never been harsh cold or unforgiving. That's a lie you tell yourself. |

Tim Timpson
Solitude Trading
15
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Posted - 2015.01.18 11:02:16 -
[33] - Quote
Black Pedro wrote:I've been mulling this over and it seems like tying this feature to a small tax would be a good idea. Corps lack tools to tune their level of risk so a small tax to CONCORD for the protection would be exactly this - a way to balance safety (risk) vs. profit (reward). That would go against the reason for this change. This change is to encourage people to recruit noobs by making it safe to do so. Adding a punishment for turning this option on will just leave most people leaving it off and not recruiting noobs. |

Tim Timpson
Solitude Trading
15
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Posted - 2015.01.18 13:45:51 -
[34] - Quote
Mara Pahrdi wrote:It used to be CCPs ad talk. Well yeah, it's always been the marketing but it's never actually been true. EVE has always been easy, and while yes people have been able to interfere with you, there's really nothing about the game that makes it harsh and unforgiving. Ships are as expendable as ammo in other games and the ability to run so many alts give you the opportunity to do whatever you want and not suffer any long term consequences.
Mara Pahrdi wrote:Looking back 4 years I used to regularly
- get can flipped even in rookie systems
- have ninja salvagers in my mission pockets
- see pirates gank / extort miners
With the exception of rookie systems all these things still happen, you just see them less as time goes on. The game hasn't changed, but the way you play and your perception has.
Mara Pahrdi wrote:On the other side, newbies got an enormous buff income wise during the last years, miners especially, looking at the venture. Trit was at 1,5-2 isk/unit 4 years ago and a hulk was a 240m investment that could easily be lost to just three cats. So loss did matter back then. Loss has ever mattered, isk has always been easy to come by. These days the numbers are all a bit higher, but the actual value of the isk much different. 4 years ago hulks were 150m by the way. This is my 10th year in EVE and honestly nothing much has changed. People still talk about how hardcore the game is while we sit around drinking and playing playstation while passively earning enough isk to pay for subs. I don't know many games I can excel at by not playing.
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Tim Timpson
Solitude Trading
15
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Posted - 2015.01.18 13:46:56 -
[35] - Quote
Kaarous Aldurald wrote:Tim Timpson wrote:Black Pedro wrote:I've been mulling this over and it seems like tying this feature to a small tax would be a good idea. Corps lack tools to tune their level of risk so a small tax to CONCORD for the protection would be exactly this - a way to balance safety (risk) vs. profit (reward). That would go against the reason for this change. This change is to encourage people to recruit noobs by making it safe to do so. Adding a punishment for turning this option on will just leave most people leaving it off and not recruiting noobs. They're recruiting new players anyway. That's how any awoxing happens in the first place. The corps that recruit newbies now are terrible corps, which is why they get awoxed. A competent CEO will want to vet their recruits which you can't do to a newbie. |

Tim Timpson
Solitude Trading
15
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Posted - 2015.01.18 13:56:45 -
[36] - Quote
J'Poll wrote:Tim...citation please that is done for that reason...
Still waiting on proof that is the reason.
P.s. new players are already safe from grieving by the new player protection rules.
Also, I have recruited MANY new players over the course of years. None of them were Awoxers nor have been awoxed.
It is the corps security that makes that happen. It is quite easy to spot an awoxer. CCP just added this for the corps who suck at doing their own security. CCP stated that newbie recruitment is their reason for this change. I tend to believe that they know what their stats on players leaving mean. Not toe mention that in this very thread several CEOs have admitted to purposely not recruiting noobs for this very reason.
And OK, if an awoxer is easy to spot, enlighten us with what the difference between an awoxer on an new account and a newb on a new account is. There is no difference between the two. You've evidenced over and over and over again that you don't know how basic EVE mechanics work, and yet we're supposed to accept your tears about this change over CCPs own claims to the contrary? |

Tim Timpson
Solitude Trading
15
|
Posted - 2015.01.18 13:59:03 -
[37] - Quote
J'Poll wrote:Tim.
Im still waiting on your proof people awox new players.
Almosy all awox that happens is against loot pinatas flown by older people. I've never claimed they do, so please learn to read. As I've stated, the problem is that people with loot pi+Ķatas don't recruit new players because they are indistinguishable from awoxers. This is also what CCP claim. If you want to dispute it, dispute it with CCP. I'll believe them until you can categorically prove otherwise. |

Tim Timpson
Solitude Trading
15
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Posted - 2015.01.18 14:01:01 -
[38] - Quote
J'Poll wrote:Generally vetting a true new player is easy.
And in general the awoxing new players are alts and those are very easy to spot if you know what you are doing.
Just cause you suck at doing something correctly doesnt mean something is wrong. Just stop. Go play EVE, learn the mechanics, learn how corp security works and come back and make serious comments.
All you're doing is having an emotional response to the change and saying literally anything you can to dispute it regardless of how ludicrous it is. You cannot tell the difference between a new player and a new character on a new account controlled by an awoxer. |

Tim Timpson
Solitude Trading
15
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Posted - 2015.01.18 14:05:29 -
[39] - Quote
Dave Stark wrote:sure you can. also this is why people have training corps etc. Sure, you can segregate your newbies, which is hardly a good experience for legitimate newbies, and is still something most corps won't do.
Dave Stark wrote:if people don't want to put the effort in to screen applicants, awoxing is exactly what they deserve.
tip: if the new guy's only ship is a gnosis... it's probably an awoxer. You can't screen a newbie and tell he's not an awoxer. sure you can get rid of the most obvious awoxers, but the only way to not recruit them at all is to not recruit newbies - which most corps do. At the end of the day, CCP have identified this as a reason that newbies don't get recruited. I don't really care if you think there's behavioural ways people could instead work with newbies, because it's not happening. Decent corps are more often than not excluding newbies, which is bad for the game. If a tiny change to corp aggression will help encourage competent corps recruit newbies more freely I'm all for it. Awoxers will just have to put a bit of effort in. |

Tim Timpson
Solitude Trading
15
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Posted - 2015.01.18 14:41:33 -
[40] - Quote
J'Poll wrote:Citation... where did you read that...show me the official CCP source of said change. The original mention of this came from [url=http://cdn1.eveonline.com/community/csm/CSM9Summer_Minutes_2014.pdf]Summer CSM minutes[/quote] - Page 77 which explains in part why they are doing it. Following that there were numerous discussions about it which CCP posted in, but you'll have to search around for those.
J'Poll wrote:And it is very easy to spot a genuine new player from an alt of a veteran player by just interacting with them before you let them join. Not to mention that an awox alt will 99% of the time fail any half decent API check cause he will need some form of asset / ISK to fund the awox. Oh I see, so you're saying an awoxer can;t pretend to be a newbie (which is obviously wrong) and that getting isk to your awoxer alt is an issue (which is again wrong - it's called jettisoning PLEX in space and pretending you bought PLEX), and that awoxers need funding - which is again wrong since a half decent awoxer can deal enormous damage with just the stuff they get from tutorial missions.
J'Poll wrote:Or take the safe approach of a trainee corp in your alliance. They can join in on the stuff while there without the hazard for the main corp. Most Awoxers are not patient enough to go through thw trainee corp when there are plenty of stupid and easier targets. This is segregating newbies, which is hardly newbie friendly and it's certainly not a surefire way of getting rid of awoxers.
J'Poll wrote:Or let them fly on good standings with you for a while before you officially recruit them. Again, an awoxer will not even try as there are plenty of stupid corps that let him in too easily. So refuse to recruit them and say "I'll set you blue, and later I might recruit you". I won't even begin to explain why that idea is terrible.
On top of all of this you miss one thing - you're talking about behavioural changes - You can't force people to do this, so the fact is that most corps just don;t recruit noobs, since it's safer and easier to simply put in minimum SP limits.
J'Poll wrote:You keep bouncing from "Waah all new players are awoxers" to "Waah everybody wants to awox new players". Both which are false, the first as explained above is easily avoided by good and clever recruitment the latter just doesnt make sense. Why would I Awox a new player when I can awox Johnny No-clue in his pimped Navy Raven as easily if I wanted.
Sure, there will be people that target new players in their Awoxing, but the majority of the awoxers target bigger ships for bigger gains and a much better killboard. I'm not bouncing between anything, I can only assume you're either reading someone else's posts and attributing them to me or you can't read basic English very well. So stop putting this strawman back up. I've stated clearly that this is not my opinion. It has nothing to do with people wanting to awox newbies in their rookie ships, it's about the refusal to recruit newbies into decent corps. The fact that this is what you keep returning to is just further proof you don't understand the change.
Effectively you're crying your eyes out because a handful of awoxers won't have easy mode awoxing any more. Well tough luck. CCP have already had this discussion with us, they've looked at the stats and made the decision. The change is coming, so get over it. If you can't get over it, quit. |
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Tim Timpson
Solitude Trading
15
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Posted - 2015.01.18 14:43:42 -
[41] - Quote
Sol Jing Ko wrote:What is this thread about? :/ Basically CCP have decided to remove easy mode awoxing (in corp aggression) because it makes people resistant to recruiting newbies. Some people are freaking out and crying to no end about how EVE is basically WoW, and the usual nonsense that comes whenever CCP makes a change to help newbies. |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 14:55:39 -
[42] - Quote
J'Poll wrote:Get on comms with your recruit and it is actually quite easy to spot a new player from someone who made an alt. By just spotting irregularity in knowledge of game mechanics etc. Lol, because people are incapable of lying.
J'Poll wrote:Come back when yoh have been recruiting for 3.5 years aswel as being the lead recruiter and security guy for an alliance.
And never ever saw anything that you claim happen. I've rwcruited and saw plenty of new players been recruited, none of which were awoxers. Sure, we had to turn down a bunch of alts that tried, but those were easily spotted. Honestly, if your alliance has you as a recruiter, then I feel incredibly sorry for them. I've read your posts and you have barely an understanding of simple mechanics. You struggled to understand how mining yield works, which is probably one of the most basic things to understand.
And sure, perhaps you have recruited non-awoxers. That doesn't mean that awoxers don't pose as newbies and it certainly won;t make most decent corps and alliances suddenly start recruiting newbies. For most people it simply isn't worth the time investment and risk when they can simply say "you must have X SP". Since you claimed however to have some uber list of amazing corps who recruit day one newbies and never get awoxed, yet refused to even produce this list though, I'm going to have to assume that you are talking complete and utter rubbish.
Destiny Corrupted wrote:Look at their skills, and look at their assets. Odds are that if a "newbie" is making a beeline for destroyers, you're in for some trouble. That only helps you against the most obvious of awoxers. You can awox in a venture. I've posed as 2 separate players in a corp, one mission runner and 1 miner in a venture, tackled an orca with the venture then nuked it down to low hull with my mission running BC and extorted a ransom. Ability to use a point is relatively simple to explain with either "I got that skill doing tutorial missions" or "I thought it would be good to learn all the skills a bit", and unless they scan your ship during the run that you are planning to awox, they'll never see it coming.
Destiny Corrupted wrote:Here's a novel idea: having new players join loot pinata corporations is a bad idea. Being in the damn NPC corporations is a touch better than being taught to fit flux coils on your Drake, and to be afraid of your own shadow, by some megalomaniac who treats his corporation members like his own personal property. Well apparently it's a bad idea, because new players who stay in NPC corps tend to quit.
What I can't believe with this is that it's a change to encourage people to join (or be recruited by) player corps and interact with each other, and there's so many tears over it! |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 14:58:24 -
[43] - Quote
Sladislov wrote:you mean
-their ships -their fits -their afwully specific skillset -money tansfers between alts -usually a funny name like "Blute Shoes" or "PopBlues"
the one who doesnt play this game is you if you dont even realize this Yes, obvious awoxers are obvious. *applause*  |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 15:02:11 -
[44] - Quote
Destiny Corrupted wrote:All of this talk about how CEOs don't recruit noobs because of awoxing completely ignores the fact that CEOs don't recruit noobs at much higher rates because they can be future war spies. Doesn't even begin to compare.
Maybe you feel safe talking about hypotheticals, but I actually infiltrate these corporations by the dozen and get hired to protect them sometimes, so I have more than enough practical experience with regard to the matter. I think I heard awoxing being mentioned half a dozen times at most by these people in the last five or six years, but every single one of them make war spying an almost-daily piece of conversation. Spies will always get it. Fact. If you have something that needs to be spied on, a spy will get in. I've never had a corp I've been unable to infiltrate to spy on beyond personal corps full of alts who recruit nobody and generally don't need to be spied on. The best way to deal with spies is by restricting information flow in the first place, recruitment is generally irrelevant once you reach a certain size. |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 15:03:56 -
[45] - Quote
Dave Stark wrote:Tim Timpson wrote:Awoxers will just have to put a bit of effort in. amount of effort put in is irrelevant if the feature is no longer there. Dave, I'm sure you've been here long enough to know what awoxing is. Awoxing does not require corp aggression. |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 15:13:03 -
[46] - Quote
J'Poll wrote:A. Yes, it is VERY easy to spot a true new player from a veteran with a new character if you put some effort in it.
B. Haha, so an Awoxer that skilled his SP to meet your SP limit, suddenly isn't a issue anymore. So, if I with 50 mil SP apply to a corp, that means I can't ever be an awoxer to your logic.
C. It's weird that a trainee corp does work. They can have all the benefit of being in teh corp (just use the alliance chat as a corp chat) without any of the downsides for them being an awoxer. It's not segregating when you do everything as an alliance together.
D. It's not we don't recruit you, it's let's give you a trial period before we truely accept you among us.
E. Again, please point me to all those corps that don't recruit new players now, but will definately will after this change hits. The majority of the corps that don't recruit new players now, do that cause they don't want to deal with new player teaching. Those that truely want to teach new players in EVE, already do this by letting them in.
F. Effectively you are crying your eyes out so much about your inability to protect yourself against an awoxer, that CCP (yet again) gives in to your demands to make EVE Hello Kitty Online more.
Personally as I live in low-sec, I don't really give a **** about the change itself. But it just shows that CCP only looks at one thing: How to make EVE completely safe so we can have more of those WoW carebear people like yourself in this game, ruining the game with their feel of entitlement.
G. Maybe people's behaviour should change. It's called adaptation to your surroundings. The only people that don't want to change their behaviour, are the ones that cried so much they want absolute safety in high-sec. And from the progression so far, it looks like it will happen.
I can already tell the next thing you will cry about, it's either ganking being too easy and/or wardecs should be removed all together. And I wouldn't be half surprised if CCP, yet again will give in to your entitlement. A. Wrong.
B. No, that's not what it means at all. But very few awoxers are going to get all the way up to 50m SP just to use a corp aggression awox. Players at that level are going to be robbing you, which is not being removed.
C. While a trainee corp does work, it's not particularly fun for the recruit, is not perfectly safe and takes more effort. Generally only alliances will have training corps. A corp outside of an alliance generally won't. And again, you can;t force people to do this, so it still means most people just won't recruit newbies since it's easeir and more effective.
D. Which is great sounding to *you* but sounds lame to the recruit. Mainly because it's lame.
E. I'm not going to go back through this thread to give you a list that you can;t be bothered to make. Especially since you supposedly have a list of heaps of corps who currently are awesome and recruit day one newbies, yet you refuse to prove that.
F. I'm not crying about anything. I don't need to cry. The change won;t affect me, it;s a change to help newbies, and most importantly, the change is already coming. I've already won by not being against what CCP is doing. Why would I cry about something that is happening which I agree with?
G. Well you can't force a behavioural change. Yes, it would be great if people just used the current system and actually recruited noobs and dealt with awoxers in another way. but they don't, so the point is moot.
And lol onto the typical "YOU MUST WANT THE WHOLE GAME TO BE SAFE AND EASY!!!". Seriously, stop being terrible. Easy mode awoxing is going. Get over it. |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 15:15:44 -
[47] - Quote
J'Poll wrote:Tim Timpson wrote:Well apparently it's a bad idea, because new players who stay in NPC corps tend to quit.
You might want to have a word with some 7+ year vets that are still in the NPC starter corp. OK, this is the last time I'm telling you this since you obviously don't get it. Some people doing something doesn't mean others also do that. CCP showed the stats last fanfest that people who don;t interact and stay in NPC corps tend to leave.
What's incredibly dumb here is that people like you are complaining over a change that will encourage people to leave NPC corps, and I bet in the same breath you'd complain that people don;t leave NPC corps. Which is it? Do you want people to stay in NPC corps or join player corps and interact with other players? |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 15:22:29 -
[48] - Quote
Destiny Corrupted wrote:You've just done a complete 180.
I presented to you an aspect of the game that's responsible for keeping new players out of corporations to a much higher degree than awoxing, and your response is "information management." How have I? You stated that spies are ea reason people keep new players out, I pointed out that it's futile to keep people out for that reason since spies will get in regardless. I think you must be struggling with understanding something that has been said there if you somehow think that's a 180.
Destiny Corrupted wrote:Tim Timpson wrote:Dave Stark wrote:Tim Timpson wrote:Awoxers will just have to put a bit of effort in. amount of effort put in is irrelevant if the feature is no longer there. Dave, I'm sure you've been here long enough to know what awoxing is. Awoxing does not require corp aggression. What. Do you know what awoxing means? Awoxing is not just shooting another player. Robbing a corp is awoxing for example. The ability to shoot a player in highsec was just a method used by lazy awoxers who couldn't be bothered to put the effort it. Now they will have to. |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 15:23:27 -
[49] - Quote
J'Poll wrote:Can you guess what the next 2 logical things are that CCP will delete from the game? Hopefully your characters when you inevitably ragequit. Oh what's that? You aren't quitting? I guess CCP have no reason to not go ahead with this change then. |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 15:25:55 -
[50] - Quote
J'Poll wrote:Sure, but it is very very hard to be consistant with your lies if you are pretending to be a new player while you have knowledge about certain mechanics. Really? I've never had a problem with it.
J'Poll wrote:Someone who is new, isn't fully dedicated skilling into a certain ship + fit for instance. Which is why you don;t do that. Not only do I know how to not be obvious, I have awoxing skills plans set up which were inspired by real newbies actual attempts at skilling and have all sorts of weird methods of skilling. It's even better once they start telling you how to skill up better and you follow their advice.
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Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 15:37:25 -
[51] - Quote
J'Poll wrote:Tim Timpson wrote: I've read your posts and you have barely an understanding of simple mechanics. You struggled to understand how mining yield works, which is probably one of the most basic things to understand.
Cause, maybe none of the corp were even remotely interested in mining all together. Cause, nobody with even more then 1 braincell would like to mine in EVE. Hell, I can tell you, I would rather put a gun to my head and pull the trigger then I would ever mine in this game. So to be clear, what you're saying is you were arguing a point you had no clue about with a miner who in fact did know what he was talking about, even though it's a very very basic principle?
And you're saying that when you were in corps like Borealis Mining Concern, you never picked up basic knowledge on mining? And yet you want us to believe that all the rest of the rubbish you are coming up with now isn't also made up even though you seem to have about the same level of knowledge?
I'm not going to get into a giant alphabetised argument with someone like yourself. I get it, you don't like the change and you will say anything to try to make it sound like it's terrible. The fact is CCP know what they are doing, they've told us about this, had discussions with the CSM and with us, and they've made a decision. The change is coming, so you can either put up with it or quit, it really is that simple.
Edit: Oh, and a fee would go against the reason they are making the change. The change is being made so that it is risk and cost free to recruit new players, so I doubt we'll see a fee. |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 15:53:32 -
[52] - Quote
J'Poll wrote:Haha,
And as usual, you do not quote the part where I clearly state I have no issue with the change itself.
You are the person who loves strawmen and goes to the end of the world to manipulate it all to suit you. I didn't quote any part. An you don have issues with the change, that why you want it to be different. If you had no issues with the change it would be fine as is. Instead you want CCP to take away the reason they are making the change for some punishment you think corps should have to suffer.
And again, it's already happening. The time for crying about it is long gone. Either HTFU and deal with it or stop playing. |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 16:01:58 -
[53] - Quote
Dave Stark wrote:Tim Timpson wrote:Dave Stark wrote:[quote=Tim Timpson]Awoxers will just have to put a bit of effort in. amount of effort put in is irrelevant if the feature is no longer there. Dave, I'm sure you've been here long enough to know what awoxing is. Awoxing does not require corp aggression. Last time I checked, concord doesn;t exist outside of highsec. And awoxing generally refers to joining corps to rob them too, and certainly refers to joining a corp to set them up for your hostile alts. |

Tim Timpson
Solitude Trading
16
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Posted - 2015.01.18 16:05:13 -
[54] - Quote
Solecist Project wrote:Fun fact: While the time for crying about it is long gone according to him ... ... the time for making everyone know how he thinks about those who "cry about it" ... isn't.
No, it's really important to keep on pointlessly talking and talking and talking although he should know that there is no point doing so.
Which leads to the one conclusion that all he cares about is being right ... ... and shoving it down the throats of everyone who thinks otherwise.
Yeah, no, this person has no conscious thought whatsoever. The fact that he has started editting in more to his replies, because he simply failed to properly reply to the posts at the first time, further shows that he's just a stupid reacting machine and should be rather ignored than responded to.
I suggest ignoring him, J'Poll. You are wasting your time and you are constantly at risk of becoming a person like this ... well ... non-human, tbh. Coming from one of the most prolific trolls who should have been permabanned from the forums long ago, your opinion is irrelevant. I simply find it entertaining to argue with people like J'Poll, especially when it's about things that area already happening. Once the change comes in, everyone will pretty much forget that it ever happened, since it's such a tiny change, yet right now it's being treated like it's the end of EVE. Like we're going to log in an there will be unicorns and bunnies all over the game. It's quite hilarious to see people react that way. |

Tim Timpson
Solitude Trading
17
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Posted - 2015.01.18 16:10:09 -
[55] - Quote
J'Poll wrote:Tim Timpson wrote:J'Poll wrote:Haha,
And as usual, you do not quote the part where I clearly state I have no issue with the change itself.
You are the person who loves strawmen and goes to the end of the world to manipulate it all to suit you. I didn't quote any part. Yet, the post clearly shows you quoted... It clearly shows that I wrote "ABCDEFG" where to quote would have been, as a way of pointing out that once a discussion reaches the point where someone's so mad they start itemising their crying, it's pretty much over. I gave you the benefit of the doubt the first time, but I have no intention of having alphabetised discussions.
Anyway, It's rapidly approaching time for me to go out, so I'll leave this here. At the end of the day CCP are brining this in, no matter how much you cry about it. If you don't like it, HTFU or quit. |
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